A warehouse that keeps building itself. Every room is generated fresh — and proved solvable before you see it — growing from tiny two-crate closets to twelve-square halls. Clear it fast and with few moves for the biggest bonus. Three skips a run; run the clock out with none left and the shift is over.
One warehouse room, the same for everyone today. Push every crate onto a pad as quickly as you can — the board ranks the fastest shift.
Thirty rooms, from a single push to a twenty-push tangle. No clock pressure and unlimited undo — clear room thirty to beat it. The board ranks the fastest run.
WALLCRATEPADDELIVERED☺YOU
ARROWS / WASD push · U or Z undo (unlimited) · R reset · P pause · K skip
Touch: swipe to move, then UNDO and RESET below · you can only push, never pull